# Koma — Every frame tells a story. | Hanzo Creative AI

> Cinematic video generation, character continuity, motion, animation, and shot-level creative control. Request research access and studio workflows.

Video

# Koma 1

Every frame tells a story.

Cinematic video generation, character continuity, motion, animation, and shot-level creative control.

[Request access](https://hanzo.ai/beta?program=research)[Try it in Studio](https://hanzo.ai/studio)

4K UHD · 60 FPS · Hanzo Studio

studio.hanzo.ai / koma · koma-1

example

REC · 4K 60FPS| SHOT 01/04

GUIDANCE: 7.5 · LATENT: 1080p

CAMERA: ORBITAL 35mm

Hanzo Koma-1 · Spatio-temporal DiT

Continuity Shot Pipeline (120 Frames Temporal Flow)00:04.29 / 00:12.00

Shot 01: Orbital Master

24mm Prime · Slow Push

Shot 02: Tracking Hero

50mm Anamorphic · Lateral Arc

Shot 03: Depth Cut

85mm T1.5 · Parallax Pan

Shot 04: Reveal Plate

35mm Wide · Crane Up

An example of the canvas in Hanzo Studio. Generation runs on Hanzo Cloud.[Request access](https://hanzo.ai/research-access?models=koma)

Capabilities

## What Koma does

### Temporal character continuity

Maintains identity, costume attributes, facial geometry, and lighting coherence across multi-cut cinematic sequences.

### Shot-level director control

Parametric camera choreography: focal length, pan/tilt rate, crane elevation, and dynamic optical depth-of-field.

### High-fidelity motion synthesis

Continuous flow-matching spatial-temporal diffusion eliminating morphing, temporal flicker, and anatomy degeneration.

### Keyframe-guided scene trajectories

Interpolates smoothly between user-defined storyboard keyframes with physics-aware object kinematics.

In production

## Where Koma fits

Film and episodic VFX

### Previsualization and virtual production

Turn treatment scripts and concept art into dynamic camera animatics before principal photography begins.

Advertising

### High-velocity spot iteration

Generate product-centric commercial variants with exact brand asset placement and lighting continuity.

Game development

### In-game cinematics and storyboards

Rapidly construct dynamic narrative cutscenes matching game engine art direction.

Research preview

## Try Koma on your own work

Samples of Koma's own output publish only after blind review, so the pictures here are illustrations. A studio can apply now to test it in its own pipeline.

[Request access](https://hanzo.ai/beta?program=research)[Every model](https://hanzo.ai/models)
